In recent weeks government ministers have been promoting greater
use of technology in teaching, advocating that games are an
effective teaching tool and not simply for fun. Recently, Planet
Science profiled five of the best
educational online games to use in the classroom.
Now we have another brilliant website for our list. The Science
Museum has just launched Futurecade, a suite
of four online games.
Bacto-Lab, Space Junker, Cloud Control and Robo-Lobster
engage secondary students with current and future applications of
science through gameplay and powerful questions.
Futurecade games are not intended to teach the science, rather
to provoke questions so that you can use them generate discussion
in your classroom. Use the games as a stimulus to engage your
students in a fun, interactive way, and get them thinking about how
technology might impact on their future.
Futurecade can support your teaching of How Science Works and
help your students consider the applications and implications of
science. Visit Futurecade -
teacher notes for lesson ideas, top tips for using Futurecade
in the classroom, curriculum links and background to the science
portrayed in the games.